mirror of
https://github.com/weechat/weechat.git
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javascript: add new plugin to run javascript scripts in WeeChat
This plugin was originally written by Koka El Kiwi (repository: https://github.com/KokaKiwi/weechat-js-plugin). This plugin uses Google V8 engine to execute JS scripts.
This commit is contained in:
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#
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# Copyright (C) 2015 Sébastien Helleu <flashcode@flashtux.org>
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#
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# This file is part of WeeChat, the extensible chat client.
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#
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# WeeChat is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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#
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# WeeChat is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
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#
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enable_language(CXX)
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add_library(javascript MODULE weechat-js.cpp weechat-js.h
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weechat-js-v8.cpp weechat-js-v8.h
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weechat-js-api.cpp weechat-js-api.h)
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set_target_properties(javascript PROPERTIES PREFIX "")
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if(V8_FOUND)
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include_directories(${V8_INCLUDE_DIR})
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target_link_libraries(javascript ${V8_LIBRARY} weechat_plugins_scripts)
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endif()
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install(TARGETS javascript LIBRARY DESTINATION ${LIBDIR}/plugins)
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@@ -0,0 +1,35 @@
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#
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# Copyright (C) 2015 Sébastien Helleu <flashcode@flashtux.org>
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#
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# This file is part of WeeChat, the extensible chat client.
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#
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# WeeChat is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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#
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# WeeChat is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
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#
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AM_CPPFLAGS = -DLOCALEDIR=\"$(datadir)/locale\" $(JAVASCRIPT_CFLAGS)
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libdir = ${weechat_libdir}/plugins
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lib_LTLIBRARIES = javascript.la
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javascript_la_SOURCES = weechat-js.c \
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weechat-js.h \
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weechat-js-v8.c \
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weechat-js-v8.h \
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weechat-js-api.c \
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weechat-js-api.h
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javascript_la_LDFLAGS = -module -no-undefined
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javascript_la_LIBADD = ../lib_weechat_plugins_scripts.la $(JAVASCRIPT_LFLAGS)
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EXTRA_DIST = CMakeLists.txt
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/*
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* Copyright (C) 2013 Koka El Kiwi <admin@kokabsolu.com>
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* Copyright (C) 2015 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef WEECHAT_JS_API_H
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#define WEECHAT_JS_API_H 1
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extern int weechat_js_api_buffer_input_data_cb (void *data,
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struct t_gui_buffer *buffer,
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const char *input_data);
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extern int weechat_js_api_buffer_close_cb (void *data,
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struct t_gui_buffer *buffer);
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#endif /* WEECHAT_JS_API_H */
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/*
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* Copyright (C) 2013 Koka El Kiwi <admin@kokabsolu.com>
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* Copyright (C) 2015 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef WEECHAT_JS_V8_H
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#define WEECHAT_JS_V8_H 1
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#include <cstdio>
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#include <v8.h>
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class WeechatJsV8
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{
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public:
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WeechatJsV8(void);
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~WeechatJsV8(void);
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bool load(v8::Handle<v8::String>);
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bool load(const char *);
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bool execScript(void);
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bool functionExists(const char *);
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v8::Handle<v8::Value> execFunction(const char *,
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int argc, v8::Handle<v8::Value> *);
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void addGlobal(v8::Handle<v8::String>, v8::Handle<v8::Template>);
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void addGlobal(const char *, v8::Handle<v8::Template>);
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void loadLibs(void);
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private:
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v8::HandleScope handle_scope;
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v8::Handle<v8::ObjectTemplate> global;
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v8::Persistent<Context> context;
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v8::Handle<v8::String> source;
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};
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#endif /* WEECHAT_JS_V8_H */
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/*
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* Copyright (C) 2013 Koka El Kiwi <admin@kokabsolu.com>
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* Copyright (C) 2015 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef WEECHAT_JS_H
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#define WEECHAT_JS_H 1
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#include <v8.h>
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#ifdef __cplusplus
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#ifdef _WIN32
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#define EXPORT extern "C" __declspec (dllexport)
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#else
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#define EXPORT extern "C"
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#endif
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#else
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#define EXPORT
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#endif
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#define weechat_plugin weechat_js_plugin
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#define JS_PLUGIN_NAME "javascript"
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#define JS_CURRENT_SCRIPT_NAME ((js_current_script) ? js_current_script->name : "-")
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using namespace v8;
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class WeechatJsV8;
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extern struct t_weechat_plugin *weechat_js_plugin;
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extern int js_quiet;
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extern struct t_plugin_script *js_scripts;
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extern struct t_plugin_script *last_js_script;
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extern struct t_plugin_script *js_current_script;
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extern struct t_plugin_script *js_registered_script;
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extern const char *js_current_script_filename;
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extern WeechatJsV8 *js_current_interpreter;
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extern Handle<Object> weechat_js_hashtable_to_object (struct t_hashtable *hashtable);
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extern struct t_hashtable *weechat_js_object_to_hashtable (Handle<Object> obj,
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int size,
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const char *type_keys,
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const char *type_values);
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extern void *weechat_js_exec (struct t_plugin_script *script,
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int ret_type, const char *function,
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const char *format, void **argv);
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#endif /* WEECHAT_JS_H */
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